Below, you can find all the updates to my Fortnite cheats.
June 13, 2026
The Fortnite Speeder has been updated to version 48.
Per request, you can now set different smoothing values for each axis:
- Line 21) Mouse smoothing. This basically slows down the aimbot so it doesn't aim immediately at the correct location. 0 disables smoothing (not recommended). Anything above 1 will act as a divisor for cursor distance. For example, if the cursor needs to move 100 pixels, a mouse smoothing value of 2 will cause the mouse to travel 50 pixels initially, then 25, then 12, etc. You can include a different smoothing value for each axis (x and y) by separating each with a comma, such as "5,6", which would set the smoothing for the x axis to 5, and the smoothing for the y axis to 6. You can also include a smoothing variance, which randomizes the smoothing used for each axis. This has the added benefit of 'curving' the aim trajectory and preventing the aimbot from aiming in a straight line. Append the variance you want to use with the "|" character, such as 5|1 to use a smoothing of 5 and a variance of 1. To obtain the randomized smoothness, Speeder subtracts and adds the variance from/to the smoothness, with a precision of two decimal places. Thus, 5|1 results in a possible smoothing between 4.00 and 6.00. To set different smoothing values for each axis AND a variance value, this line would look like 5,6|1 to set the x axis to 5 smoothing, the y axis to 6 smoothing, and the variance for each axis to 1. In this example, the smoothing of the x axis would ultimately land between 4.00 and 6.00, and the smoothing of the y axis would ultimately land between 5.00 and 7.00.
- The default smoothing is 5. The default smoothing variance is 1. If this line is blank, Speeder will default to 5|1.
June 5, 2026
The Fortnite Speeder has been updated to version 47.
The following config line has been added:
- Line 47) Max ESP distance. If an entity is beyond the distance listed on this line, it will not be displayed on the ESP. This line does 'not' take into account line 45. You may use -allplayers to discern entity distances.
You can now use line 13 in config.txt to adjust ESP/radar scaling:
- Line 13) This line controls the scaling for the ESP and radar. A higher scaling will dramatically increase FPS but will cause the text to appear blurrier. Normal/default scaling is 1. If you are experiencing FPS loss due to the ESP, try 2+.
May 2, 2026
The Fortnite Speeder has been updated to version 46.5.
All -scan problems have been fixed. Speeder should be back to normal working order. The nice thing about -scan is it will theoretically work after game updates so you won't even need to wait for me to update.
May 1, 2026
The Fortnite Speeder has been updated to version 46.
Implemented new -scan command to find addresses Speeder needs to function. The good news is this potentially works even after game updates. The bad news is it's a bit finicky right now. Dead entities are occasionally displayed, and the entity list address occasionally disappears, requiring a new scan. Fortunately, the -scan is very fast. What I will work on is having Speeder auto-scan when it detects the addresses are incorrect. For now, just use the following macro:
[113]
keys=cc % -scan
repeat=0
March 15, 2026
The Fortnite Speeder has been updated to version 45.
Controller buttons can now activate the aimbot without having to remap anything:
- Line 44) The controller button you'd like to activate the aimbot. The possible buttons are A, B, X, Y, L1, L2, R1, R2. This will still aim with the mouse but will allow you to activate the aimbot with controller buttons.
You can now adjust the distance display for entities on the ESP:
- Line 45) A distance divisor for the ESP. For example, if Speeder displays an entity's distance as 1000, and you input 10 into this line, the entity's distance would be displayed as 100 instead.
February 28, 2026
The Fortnite Speeder has been updated to version 44.
Kernel input for the aimbot now works the way it used to. You don't have to do anything special.
Fixed bottleneck if using both radar & ESP.
Overall performance improvements.
January 29, 2026
The Fortnite Speeder has been updated to version 40.
ESP visuals have been significantly improved. By default, Speeder will now display corner boxes instead of bounding boxes, which reduces screen clutter. The length of the corner lines can be adjusted on line 14 in config.txt if needed. The default font has been changed to one that is a little sharper.
January 25, 2026
The Fortnite Speeder has been updated to version 39.
Numerous improvements have been made to the aimbot. As a result, I have redone the default settings in config.txt. I will post a default file on Discord (or you can download the .zip as usual).
You can now randomize the mouse smoothing you're using. This results in a non-linear trajectory toward the final position and more closely emulates human movement.
- Line 21) Mouse smoothing. This basically slows down the aimbot so it doesn't aim immediately at the correct location. 0 disables smoothing (not recommended). Anything above 1 will act as a divisor for cursor distance. For example, if the cursor needs to move 100 pixels, a mouse smoothing value of 2 will cause the mouse to travel 50 pixels initially, then 25, then 12, etc. You can also include a smoothing variance, which randomizes the smoothing used for each axis. This has the added benefit of 'curving' the aim trajectory and preventing the aimbot from aiming in a straight line. Append the variance you want to use with the "|" character, such as 5|1 to use a smoothing of 5 and a variance of 1. To obtain the randomized smoothness, Speeder subtracts and adds the variance from/to the smoothness, with a precision of two decimal places. Thus, 5|1 results in a possible smoothing between 4.00 and 6.00. The default smoothing is 5. The default smoothing variance is 1. If this line is blank, Speeder will default to 5|1.
Deadzones have been added for X and Y-axis on lines 24 & 25 in the default config.
Aimbot jitter and refresh rate settings have been added:
- Line 42) Aimbot jitter. This is the max number of pixels you'd like Speeder to move the mouse along one of the axes when the other axis is equal to 0. Essentially, this prevents the mouse from moving in a straight line. No human can perfectly move the mouse left/right or up/down, so Speeder will randomly add or subtract a random number of pixels based on the number you enter on this line. For example, if you enter 2, whenever Speeder attempts to move the mouse along the x-axis, and the y-axis movement is 0, Speeder will randomly add or subtract up to 2 pixels from the y-axis. The default jitter is 1.
- Line 43) Aimbot refresh rate. This is basically the number of milliseconds between each potential mouse movement. You may include two numbers, a minimum refresh rate and a maximum, such as 10|20. The first number is the minimum. In this example, Speeder would wait between 10 and 20 milliseconds between each potential mouse movement. This prevents mouse input from always showing up at the same intervals. The default refresh rate is 10|20.
Physical memory reading is now forced by default, although you can disable it with the -phys console command if needed. I have updated everyone's drivers with a new caching technique that allows Speeder to perform the reads very quickly. I did not notice any difference personally. As a result, you will need to re-sign your drivers. If you would like me to check your driver, feel free to ask.
January 20, 2026
The Fortnite Speeder has been updated to version 37.
You can now disable the ESP text if you wish by setting "font size" to 0 in the ESP settings.
You can now set "deadzones" for the x-axis and y-axis in config.txt:
- Line 24) Y-axis correction for the aimbot. Positive numbers will move the crosshair upward. Negative numbers will move the crosshair downward. Speeder uses -80 by default, which will aim at entities' heads. You may also append a second number to act as a deadzone, within which Speeder will not adjust the Y-axis. The number should be appended with the "|" character, such as -80|20. In this example, the deadzone would be between -100 and -60 so that if you are aiming between those two numbers, Speeder will not adjust the Y-axis. This is a safety mechanism to avoid aiming directly at the head 100% of the time.
- Line 25) X-axis correction for the aimbot. This will move the crosshair left or right relative to the entity. Speeder uses 0 by default (no adjustment). You may also append a second number to act as a deadzone, within which Speeder will not adjust the X-axis. The number should be appended with the "|" character, such as 0|20. In this example, the deadzone would be between -20 and +20 so that if you are aiming between those two numbers, Speeder will not adjust the X-axis. This is a safety mechanism to avoid aiming directly at the center of the body 100% of the time.
If you disable y-axis aiming (line 23), Speeder will now use the center of the entity's hitbox instead of the entity's head. This fixes x-axis aiming where, depending on the entity's position, Speeder could end up aiming too far ahead or behind (since the head is not directly centered).
Due to improvements in the aiming prediction formula, the settings for aiming prediction correction (line 32) have been inverted. Smaller numbers now increase aiming prediction. For example, 0.5 aiming prediction correction is the equivalent of 2 with the old formula. If you were previously using 5, you would now want to use 0.2. Etc.
ESP performance improvements.
December 5, 2025
The Fortnite Speeder has been updated to version 36.
Another fix for EAC's new encryption. This one should work indefinitely, even if they change the encryption again.
November 30, 2025
The Fortnite Speeder has been updated to version 35.
Fix for EAC's new encryption method.
October 20, 2025
The Fortnite Speeder has been updated to version 34.
The WorldToScreen function used by the aimbot now perfectly matches the ESP's. Some people reported that gliding/flying enemies were not being targeted by the aimbot but that the ESP did display them correctly. Now, anything displayed on the ESP cannot fail to be targeted (unless it is not visible).
You can now colorize bots separately from real players. This is done via line 8 in config.txt. See the guide for an example.
September 30, 2025
The Fortnite Speeder has been updated to version 33.
Improved overall performance of reading entities from the game's memory. Some people reported a slight delay on the ESP. This should fix that.
A new anti-recoil setting has been added to line 29 in config.txt:
- Line 29) If 1, anti-recoil will be enabled. Speeder will maintain a consistent pitch no matter which gun you use as long as left click—or the key set to line 31—is held down. You can provide a "smoothing" value and "refresh" value if you don't want the anti-recoil to be perfect, or if you want to aim on your own to some degree. The syntax is as follows:
[enable]|[smoothing]|[refresh rate]
such as
1|20|100
to enable anti-recoil, set smoothing to 20, and refresh rate to 100 milliseconds.
It's quite effective, so you may want to adjust the smoothing/refresh rate a bit.
September 22, 2025
The Fortnite Speeder has been updated to version 31.
The bounding box for the triggerbot has been fixed. It wasn't taking into account X/Y offsets. It will now match the ESP bounding box exactly.
September 6, 2025
The Fortnite Speeder has been updated to version 29.
Along with the newest driver update, I've implemented a countermeasure against a new EAC check for mouse input. If your USB mouse was not working correctly with the aimbot, it will now work again.
August 22, 2025
The Fortnite Speeder has been updated to version 28.
The aimbot will now cease targeting if your current target is no longer visible. You can refine the timing with the following new setting:
- Line 41) The number of seconds to wait before determining a target is no longer visible. The default is 0.1, which should work fine.
By default, the ESP will now display non-visible targets with a different color. This can be adjusted in the usual ESP settings for player colors.
August 13, 2025
The Fortnite Speeder has been updated to version 27.
The keyboard failing to initialize (for kernel input) will no longer preclude the mouse from working.
August 8, 2025
The Fortnite Speeder has been updated to version 26.
The following console commands have been added to improve compatibility with other regions:
- -pid [process ID] — Speeder will use "process ID" as the process to read/write memory from/to. You can always find the process IDs for every process on your system by opening Task Manager and going to the "Details" tab. In general, you should not have to use this command because Speeder will find the PID automatically, but if it's not working for some reason (i.e., you see "waiting for game" indefinitely), you can resort to using this command.
- -scan — Speeder will scan for the addresses it needs to read/write memory. If the "address problem" message does not go away when entering a match (i.e., you do not see the "Ready" message), you can use this command to fix the problem.
August 7, 2025
The Fortnite Speeder has been updated to version 25.
Detection of ally vs. enemy players should now work correctly.
Weapon speed should now be read correctly.
July 25, 2025
The Fortnite Speeder has been updated to version 24.
Reverted a change to the camera's yaw address to fix the camera spinning.
July 20, 2025
The Fortnite Speeder has been updated to version 23.
I've changed the address Speeder uses for calculating the camera's yaw. It seems a little more accurate.
Aiming prediction now works long the y-axis (height) as well, so Speeder can aim more accurately at players moving up and down.
The ESP can now display offscreen entities. You will see them appear along the edges of the screen. For example, if a player is directly behind you, you will see them represented at the bottom center of your screen. How far away from the edge of the screen the text appears can be adjusted via the usual ESP settings. (See the first setting.)
June 29, 2025
The Fortnite Speeder has been updated to version 22.
I've implemented bone aiming for the head by default. All coordinates will be based off the head from now on. This means some of the default values in config.txt need to be changed. I've already done this in the default config file, so you can redownload a default config if you want, or check out the updated guide for the new default values. The main changed lines are 14 (bounding box) and 24 (y-offset for the aimbot). The default values for line 14 are now
-6|-130
The default value for line 24 is now
-80
This should significantly improve the accuracy of headshots, especially when entities are sprinting, crouching, or jumping.
June 24, 2025
The Fortnite Speeder has been updated to version 19.
The precision of the aimbot has been improved significantly. There was a rounding error when converting from decimal to integer that could have prevented the Fortnite Speeder from moving the mouse when it should have.
On top of this, I've switched the coordinates the Fortnite Speeder uses for determining entity positions in the game to ones that update almost instantly. As a result, you will no longer see any jerky movements, and the aimbot should be extremely smooth (even without smoothing enabled).
Finally, both the radar and ESP also benefit from the updated coordinates, and you will notice the ESP updating much more frequently than before.
A possible crash when loading into an area has been resolved.
June 10, 2025
The Fortnite Speeder has been updated to version 17.
A triggerbot has been added to the Fortnite Speeder. The relevant settings in config.txt can be found below:
- Line 38) The virtual key code of the key to activate the triggerbot while pressed. While this key is pressed, Speeder will fire your weapon as soon as it detects you are targeting something (i.e., the reticle is inside the bounding box). The actual key Speeder presses to fire your weapon can be adjusted on line 40 if needed. Line 14 can be adjusted if you would like to shrink or enlarge the bounding box.
- Line 39) Same as line 38 but this key acts as a toggle to turn the triggerbot on/off (i.e., you don't need to hold down the key).
- Line 40) The virtual key code of the key Speeder should press to fire your weapon when the triggerbot detects a target. Normally, this should be blank or 1 for left click.
A bug where the aimbot wouldn't work due to DPI settings has been fixed.
June 5, 2025
The Fortnite Speeder has been updated to version 16.
Previously, if no valid target existed within the aimbot's FoV, the aimbot would simply stop until you pressed the key again. This has been fixed, and the aimbot will continuously search for targets until one is found. This affects both the toggle and the keypress keys.
Line 19 can now contain multiple keys as intended. For example, 1|2 would cause both left click and right click to trigger the aimbot.
June 3, 2025
The Fortnite Speeder has been updated to version 15.
An aiming FoV circle has been added to the ESP so you can more easily see viable targets. This slightly changes how Speeder determines the "closest" target. Before, Speeder would use the target closest to the center of the screen. Now, Speeder will target the entity within the FoV circle closest to your character. You can change line 34 to 1 if you want to use the old method.
The following settings have been added to config.txt:
- Line 34) If 1, Speeder will use the entity's distance from the center of the screen to judge viable targets rather than the distance from your character (i.e., the entity closest to the center will be targeted).
- Line 35) How many milliseconds Speeder should wait before switching targets with the aimbot. Default is 500.
- Line 36) These settings affect the aiming FoV circle in the center of the screen. The syntax is as follows:
[Color]|[Circle thickness]
such as
16711680|1
for a red circle with a thickness of 1. - Line 37) Y and X offsets for the center of the screen. The reticle is not exactly in the center of the screen, which can mess up the triggerbot's ability to judge targets correctly. If you notice the triggerbot activating when it shouldn't, or if you notice the aiming FoV circle not centered over the reticle, adjust this line as needed. I've found -18|-8 works well. The syntax is
[Y offset]|[X offset]
such as
-18|-8- Enabling the ESP and ensuring the aiming FoV circle aligns with the in-game crosshair is the easiest way to adjust this setting (if needed).
I have not added a triggerbot yet, but it will be added shortly.
The overall timing precision of the program has been improved. This improves the refresh rate of the ESP. You can now reduce it below 10 if you wish.
May 5, 2025
The Fortnite Speeder has been updated to version 14.
As requested, you can now set a max distance for the aimbot. This is done via line 33 in config.txt:
- Line 33) Max distance for the aimbot. Entities beyond this distance will not be considered as potential targets. If 0 (default), all entities will be considered regardless of distance.
May 5, 2025
Speeder's driver has been updated to support mouse scrolling. The script command to scroll up is "256d," and the script command to scroll down is "257d." I realize the "d" is somewhat counter-intuitive for the scroll up command, but it makes sense relative to how every other keypress works. Just think of it as if you are "pressing" scroll up.
Scroll up/down keypresses do not need to be released like other keys. For example, if you want F2 to scroll down, you would write
[113]
keys=257d
repeat=0
To scroll more than one "tick," simply repeat the command:
keys=257d|257d|257d
You can set repeat=1 if you want to scroll continuously as well.
April 1, 2025
The Fortnite Speeder has been updated to version 12.
The following line has been added to config.txt:
- Line 32) Aiming prediction correction. If Speeder is aiming too far ahead or behind when a target is moving, you can use this line to fix the issue. Normal aiming prediction correction is 1, which should work under most circumstances. A value of 0.5 will halve how far ahead of the target the crosshair moves. A value of 2.0 will double how far ahead of the target the crosshair moves. A value of 0 will disable aiming prediction entirely.
March 30, 2025
Instead of relying on device numbers for kernel input, which can change after every restart, you can now use the name of the device(s) you want Speeder to use for kernel input. You will want Speeder to use the same devices as the ones you are physically using. Fortunately, we have an updated utility to do this for you. The RawInput Detector will detect the keyboard and mouse you are using and copy all the data you need to the clipboard. Please see the setup guide here.
The significant benefit of this method is that it is a set-it-once-and-forget-it kind of method. Device names do not change and will work indefinitely. If you change the keyboard & mouse you are physically using, you should update the device names in your config file.
March 25, 2025
The Fortnite Speeder has been updated to version 10.
Anti-recoil has been added to the aimbot. It is activated via lines 30 and 31 in config.txt:
- Line 30) Recoil adjustment for the aimbot when holding down your trigger key (see line 31). Please note the recoil adjustment will not work if you have enabled line 23. Recoil adjustment is performed by the aimbot itself, so the aimbot must be active in order for it to work (i.e., you must be holding down the aimbot key [line 19]). If you set line 19 to 1 (left click), both the aimbot and recoil adjustment will be performed whenever you shoot. I have found -20 recoil adjustment to work well for most weapons.
- Recoil adjustment can be changed dynamically by using a script/macro. This allows you to use different adjustments for different weapons. Please see the example scripts.
- Line 31) Your trigger/firing key. Default is 1 (left click). This is necessary for line 30 (recoil adjustment) to work correctly.
It is also possible to activate and adjust recoil with the "rc" script command. Check out the example scripts for this.
I have added the "tcp" (target closest player) script command if you would like to activate the aimbot via a script (instead of line 19). Again, see the example script for this.
Line 19 in config.txt can now contain multiple keys if you would like to assign multiple keys to the aimbot. Separate each key with the "|" character.
March 24, 2025
The Fortnite Speeder has been updated to version 7.
The radar and ESP will now be automatically closed when not in a match. When you do enter a match, they will be automatically restarted with their previous settings. Speeder will wait 10,000 milliseconds before restarting them by default. This can be adjusted on line 29 of config.txt:
- Line 29) Number of milliseconds to wait until reactivating the ESP and radar when loading into a match. Default is 10000.
March 23, 2025
The Fortnite Speeder has been updated to version 6.
The offsets for projectile speed were not working for all weapons, causing aiming to malfunction with certain weapons. This has been fixed. I've added projectile speed display to the console, too, so you can see if there is an issue. I've also added a safeguard so even if it does fail, it will revert to normal projectile speed.
March 21, 2025
The Fortnite Speeder has been updated to version 5.
Line 28 in config.txt can be used to set a minimum distance threshold for aiming prediction:
- Line 28) Minimum distance over which to use aiming prediction. For example, if I set this line to 2000, aiming prediction will only be used for entities farther than 2000 distance.
Aimbot keybinds were not working with mouse keys. This has been fixed.
The aimbot toggle on line 27 would fail indefinitely if you activated it without a valid target nearby. This has been fixed, and I have added a new setting:
- Line 27) The virtual key code of the key you'd like to use to toggle the aimbot on/off. This key is similar to the line 19 key but does not need to be held down. Simply press it once to activate the aimbot and twice to deactivate it. Note that you must use the -calibrate console command before the aimbot will work.
- Further configuration is possible by appending a "|1" or "|0" to this line, such as
113|0
"0" will tell Speeder to keep searching for a valid target even if there is no valid target when the key is first pressed. When a valid target is found, the crosshair will snap to that target. "1" will tell Speeder to disable the aimbot if no valid target is found.
- Further configuration is possible by appending a "|1" or "|0" to this line, such as
The default setting is "0," so once you activate the aimbot, it will keep searching for a valid target if no target is initially found. If you prefer the old method, use "1" instead.
March 17, 2025
The Fortnite Speeder has been updated to version 4.
A new keybind has been added to the Fortnite Speeder that allows you to toggle the aimbot on/off (rather than having to hold down the key). It can be found on line 27 of config.txt:
- Line 27) The virtual key code of the key you'd like to use to toggle the aimbot on/off. This key is similar to the line 19 key but does not need to be held down. Simply press it once to activate the aimbot and twice to deactivate it. Note that you must use the -calibrate console command before the aimbot will work.
March 14, 2025
The Fortnite Speeder has been updated to version 3.
An aimbot has been added to the Fortnite Speeder. It is pretty easy to set up and should work well with default settings. Below are the settings you can adjust in config.txt:
- Line 19) The virtual key code of the key you'd like to use to activate the aimbot. While this key is held down, the aimbot will be active.
- Line 20) Optional X & Y mouse sensitivity settings. You may input your mouse sensitivities here so that you do not need to use the -calibrate command every time you restart Speeder. The syntax is as follows:
[X sensitivity]|[Y sensitivity]
such as
0.002|0.0015
Do NOT input random numbers here, or the aimbot will not work. Use the numbers outputted by the -calibrate command (or leave it blank). Please note that if you change your resolution, your mouse, your in-game sensitivity, etc., the saved values here will no longer work, and the aimbot will malfunction. In this case, use -calibrate again to retrieve the new sensitivities. - Line 21) Mouse smoothing. This basically slows down the aimbot so it doesn't aim immediately at the correct location. 0 disables smoothing. Anything above 1 will act as a divisor for cursor distance. For example, if the cursor needs to move 100 pixels, a mouse smoothing value of 2 will cause the mouse to travel 50 pixels initially, then 25, then 12, etc.
- Line 22) Max angle difference (degrees) under which targets will be considered viable. This setting is often called the aimbot "field of view." For example, if you set this line to 30 degrees and the camera needs to be rotated more than 30 degrees to target the closest viable entity, the aimbot will not activate. Conversely, if there are multiple targets within 30 degrees of the camera's yaw and pitch, the closest target to the crosshair will be selected (i.e., the target requiring the least amount of camera movement). Speeder uses 45 degrees by default.
- Line 23) If 1, Speeder will not target along the Y-axis. This allows you to manually aim up and down while Speeder maintains perfect X-axis alignment.
- Line 24) Y-axis correction for the aimbot. Positive numbers will move the crosshair upward. Negative numbers will move the crosshair downward. Presumably, you want the aimbot to aim at the head, so you will want a positive number here. 75 seems to work well for me.
- Line 25) X-axis correction for the aimbot. This will move the crosshair left or right relative to the entity. You shouldn't need to adjust this.
- Line 26) If 1, the aimbot will allow you to target friendly units. In general, you do not want to enable this, but it might be useful for testing out the aimbot in private matches.
I've also made a video if you'd like to check out the aimbot in action.
March 10, 2025
The Fortnite Speeder has been updated to version 2.
The ESP will now automatically adjust when aiming with a scope (or holding down right-click in general). Furthermore, Speeder will now use the game's memory for the field of view calculation (rather than a static number). This deprecates line 16.
I am working on fixing the Y offset as the bounding box is still a bit too high for distant targets.
March 6, 2025
Version 1 of the Fortnite Speeder has been released. Please check out the guide for ESP/radar settings and remember to individualize the colors and values. The ESP should work with both window and borderless window modes.
