Speeder Memory Scanner

Speeder Scanner   Scanning Tutorial Learn how to scan the memory of any game

Speeder Scanner Features

Speeder Scanner is a unique memory scanning program designed specifically to evade malware like Easy Anti-Cheat, BattlEye, Xigncode and allow you to scan the memory of any process/game on your computer. It should work for any 64-bit game except those protected by 24/7, always-on rootkits, such as Vanguard or FaceIt. If the game is not protected by Vanguard or FaceIt (or you know of a bypass), Speeder Scanner should be able to scan the game without issue. Below is a brief list of features:

  • Memory scanning for all the usual data types: UCHAR, USHORT, UINT, UINT64, UTF-8 strings, UTF-16 strings, array of byte.
  • Memory scanning by unknown value, changed value, unchanged value, decreased value, increased value.
  • Pointer scanning with numerous options, such as min/max base pointer address, max number of offsets, max offset value, max number of different routes per pointer, min/max offset value per offset, and more.
  • Pointer re-scanning by address or value (i.e., once you have scanned for pointers, you can rescan them for a specific value).
  • Save addresses or pointers with offsets and export them to a file.
  • View the memory around a specific address (similar to Cheat Engine's memory viewer) with data organized into whatever data type you wish.
  • Write to memory a single time or freeze an address at a specific value.
  • Write to read-only memory without changing the page protection.
  • General speed hack for any game (similar to Cheat Engine's speed hack). The speed hack can be applied to any game but won't necessarily work for or have an effect on every game.
  • Create scripts that automatically read from and write to the game's memory, perform key presses, mouse movements, and much more.
    • Scripts can be sold on Speeder's Marketplace if you find a nice hack and would like to make some extra money.

Speeder Scanner Requirements

  • Game: Any 64-bit game (except Vanguard/FaceIt games)
  • OS: Windows 10, 11
  • CPU: Any
  • RAM: You should have at least twice the amount of RAM as the game. If a game takes up 8 GB, you should have a total of at least 16 GB.

Speeder Scanner Security

  • Individualized, unique driver ready for download within ten minutes of purchase.
  • Individualized, packed, virtualized, and mutated version of the memory scanner ready for download within ten minutes of purchase.
  • Ability to inject and hide the memory scanner within any process on your computer.
  • No simulated or suspicious input. All keypress and mouse movements will appear as if they come from a real keyboard and mouse installed on your computer.
  • No GUI controls or suspicious strings.
  • Speeder Scanner comes with a guide that explains how to configure it and safety instructions to ensure your usage of the scanner is as secure as possible.

Purchase Speeder Scanner

Speeder Scanner Updates

  • Speeder Memory Scanner Update #20

    The Speeder Scanner has been updated to version 20.

    Someone was having trouble scanning Toontown Rewritten. Turns out this game has some interesting memory protection in place. As a result, I've updated Scanner and the driver to bypass this protection.

    To put it simply, you will need to enable physical address reading in Scanner (and the driver). To do this, use the "phys" console command, and that's it! Alternatively, if you want to use physical addresses all the time, you can set line 20 in config.txt to 1:

    • Line 20) If 1, Speeder's driver will use physical addresses to write and read memory. This bypasses memory traps and page guard protections that some games have. If you notice the game crash when you attempt to scan it, enable this line. You may also use the "phys" console command to toggle physical address reading on/off.

    There is no real downside to using physical addresses all the time, but I made it an option for now in case there are problems.

    Do note that I have not yet started sending out drivers, so you may have to wait a couple of hours before you get the new driver. Driver version 45+ is required to read physical memory.

  • Crystal of Atlan Speedhack Released

    A free speedhack script for Crystal of Atlan has been released for the Speeder Scanner. It can increase your attack and movement speed by an unlimited amount. I believe the attack speed hack only works in story and solo missions, but I could be wrong. The movement speed hack should work everywhere.

    You can find the Speeder Scanner here.

    You can find the Crystal of Atlan speedhack script in Launcher's Marketplace. The instructions for using it are included with the script.

  • Speeder Scanner Crash Fixes | New "gpc" Command | Massive Scan Speed Improvement

    A crash when searching for an unknown value, rescanning for a changed/different value, and then starting a new scan has been fixed.

    A crash when copy-pasting blank text has been fixed.

    The new "gpc" console command can be used to retrieve pixel colors on the screen:

    • gpc
      Arguments: [-c] [-x coordinate] [-y coordinate]
      Description: Retrieves the pixel color at your cursor's current location if -c is supplied. If -x and -y are supplied, retrieves the pixel color at the screen coordinates x,y. This data can be used with the "gp" script command to check for pixels.

    Scanning speeds have been massively improved due to a new method I devised with the help of ChatGPT. Almost everything should be faster than Cheat Engine now.

    These changes require Speeder version 18+.

  • Dragon Nest SEA Classic Attack Speed Hack & Scanner Crash Fix

    I have added an attack speed hack to the Dragon Nest SEA Classic script in the Marketplace. I've included instructions on how to use it in the file itself. It's perhaps more aptly named as an animation speed hack as it allows you to move quickly from one animation to the next.

    I discovered a bug affecting script commands that could occasionally cause Speeder to crash. This has been fixed.

    The bug fix requires Speeder version 16+.

  • Using Device Names for Kernel Input Instead of Numbers

    Instead of relying on device numbers for kernel input, which can change after every restart, you can now use the name of the device(s) you want Speeder to use for kernel input. You will want Speeder to use the same devices as the ones you are physically using. Fortunately, we have an updated utility to do this for you. The RawInput Detector will detect the keyboard and mouse you are using and copy all the data you need to the clipboard. Please see the setup guide here.

    The significant benefit of this method is that it is a set-it-once-and-forget-it kind of method. Device names do not change and will work indefinitely. If you change the keyboard & mouse you are physically using, you should update the device names in your config file.

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