Below, you can find all the updates to our Last Epoch cheats.
April 26, 2025
The Last Epoch Speeder has been updated to version 30.
An ESP and radar have been added to the Last Epoch Speeder. These can display all mobs and items in memory. As with everything else, the settings for the ESP and radar can be found in config.txt:
- Line 23) Settings for the ESP. Each setting should be separated with the "|" character, such as 1|2|3|4. The ESP can be closed (and reopened) by using the -esp console command. The order of the settings is:
- Total number of entities to display.
- Font size.
- Mob color.
- Player color.
- Gathering object color.
- Show mobs: 1 to enable, 0 to disable.
- Show players: 1 to enable, 0 to disable.
- Show gathering objects: 1 to enable, 0 to disable (will not show depleted nodes).
- Refresh rate: How often (in milliseconds) Speeder should update the ESP.
- (Optional:) Font can be the name of any font currently installed on your system, such as Arial or Garamond.
- Example:
100|20|255|120000|160000|1|1|1|50 - If you do not wish to use the ESP, simply leave the line blank.
- Line 24) ESP field of view. This number is used to convert three-dimensional coordinates to screen coordinates. It should be 45, but if the ESP text is not aligning with entities properly, you can try adjusting it.
- Line 25) Camera yaw and pitch for the ESP. Respectively, these numbers should be 1.48 and 0.84, but if the ESP text is not aligning with entities properly, you can try adjusting them.
- Line 26) Settings for the radar. Each setting should be separated with the "|" character, such as 1|2|3|4. The order of the settings is:
X position|Y position|Width|Height|ID|Total entities displayed|Font size|Background color|Mob color|Player color|Item color|Center of radar indicator|Show mobs|Show players|Show items|Transparent|Always on top|Distance multiplier|Refresh rate.- The X & Y positions are where you want the radar to appear on your screen with 0|0 being the top left corner.
- Width and Height control how large the radar is.
- ID should be set to any number and simply prevents the creation of multiple radars with the same ID.
- Total entities is the max number of entities the radar should display.
- Font size controls the size of the entity names.
- The four color settings should be decimals referring to the RGB (red, blue, green) values you want. You can use this site to calculate the decimals for you.
- Center of radar indicator is the text or character you want in the center of the radar. I prefer an asterisk.
- Show mobs should be 1 to display mobs. Show players should be 1 to display players. Show items should be 1 to display items.
- Transparent should be 1 to make the radar window transparent.
- Always on top should be 1 to make the radar the topmost window.
- Distance multiplier is the number Speeder will multiply an entity's game distance by when determining where to render its name on the radar. For example, a higher distance multiplier will cause the entity's name to appear farther from the center of the radar.
- Refresh rate is how often (in milliseconds) Speeder should update the radar.
- Example:
0|0|1920|1080|1|100|15|0|255|120000|160000|*|1|1|1|0|0|5|50 - If you do not wish to use the radar, simply leave the line blank.
I have updated the default config.txt with some of the new settings.
Because the conversion of three-dimensional coordinates to screen coordinates is the same for both the ESP and mouse position, the -calibrate command has been deprecated, and you no longer need to worry about calibrating the cursor before using any of Speeder's targeting commands. Instead, you should enable the ESP and make sure the ESP text aligns with entities in the game. It should do this automatically without you having to adjust anything. When you use a script command like "tcm," the cursor will move to the left side of the ESP text, so by enabling the ESP, you can see exactly where the cursor is going to move.
I have also fixed "cnm" so that it should no longer miss mobs.
April 24, 2025
The Last Epoch Speeder has been updated to version 29.
Fixed address for reading current & max HP.
Improved reading mobs from memory. You can now see most of the mobs in the zone before they appear.
Added a few QoL features to the console: HP/MP display & potion count.
I'll be adding an ESP soon.
September 20, 2024
The Last Epoch Speeder has been updated to version 26.
The addresses and efficiency for reading the entity list has been improved.
August 20, 2024
The Last Epoch Speeder has been updated to version 25.
The following script commands have been added:
- "cnl % [name],[number],[max distance]" — If there are "number" of loot items with a name matching "name" (case sensitive) within "max distance" of your character, the rest of the keys line will process. The inverse is possible with "!cnl." Example:
- keys=cnl % Gladius,1,10|dbg % there is at least one Gladius within 10 distance
- "cnl* % [name],[number],[max distance]" — Exactly the same as "cnl %" but the item name only needs to contain "name." Example:
- keys=cnl* % Shard,1,10|dbg % there is at least once shard within 10 distance
- "tcl % [name],[max distance]" — Speeder will target the closest loot item with a name exactly matching "name" (case sensitive) so long as it is within "max distance" of your character. If there is no valid loot item, the rest of the keys line will not process.
- "tcl* % [name],[max distance]" — Exactly the same as "tcl %" except that the item name only needs to contain "name." For example, if you use "Shard" as the "name," any item name containing the word "Shard" will match. Example:
- [120]
keys=store % timeout,0
keys2=cnl* % Shard,1,10|tcl* % Shard,10|add % timeout,1|!eq % timeout,100|1|s200|gt2
repeat=0 - Press F9 to have Speeder click on all shards within 10 distance.
- [120]
July 20, 2024
The Last Epoch Speeder has been updated to version 24.
Functionality related to reading mob data has been restored. You can now check for nearby mobs, target nearby mobs, check for minions, etc. Sorry it took so long to fix.
July 12, 2024
The Last Epoch Speeder has been updated to version 23.
Most functionality has been restored with regard to reading mob data. You can once again check for nearby mobs, target the closest mob, etc. I have not found entity names yet, so mob filters will not work currently.
March 29, 2024
The Last Epoch Speeder has been updated to version 21.
The following lines have been added to config.txt:
- Line 21) Items you would like Speeder to ignore when vacuuming items. Partial string matches will work (i.e., you don't have to type in the full name). Separate each item name with the "|" character, such as Item Name One|Item Name Two|etc.
- Line 22) The only items you would like Speeder to vacuum. Any item not included on this line will not be vacuumed. Partial string matches will work (i.e., you don't have to type in the full name). Separate each item name with the "|" character, such as Item Name One|Item Name Two|etc.
March 24, 2024
The Last Epoch Speeder has been updated to version 19.
The following macro/waymark command has been added:
- "pot[potion number]" — If your current potion count is greater than "potion number," the rest of the keys line will process. The inverse is possible with "!pot." Example:
- keys=pot0|hp0.5|49|dbg % using potion because I have greater than 0 potions and my hp is below 50%
The following console commands have been added:
- -cmd [macro/waymark commands] — Speeder will activate "macro/waymark commands" as if you had pressed a macro key with them present. This is a great way to test commands to make sure they are working correctly. You could also use this command to set variables manually. Example:
- -cmd store % testvar,1|eq % testvar,1|dbg % this message should appear in the console
- -displayvk — Speeder will display the virtual key code for any keys you press.
The following line has been added to config.txt:
- Line 20) If 1, Speeder will reload itself when the game is closed. If 0, Speeder will exit.
March 22, 2024
The Last Epoch Speeder has been updated to version 18.
The "ivac*" (item vacuum) command has been adjusted to vacuum items toward your character while maintaining the angle between your character and the real position of the item. This way, you can always see where all the items are in the zone. Here is the updated description:
- "ivac*[distance]" — Will vacuum all items in the zone toward your character, maintaining the angle between your character and the item's real position and placing them at "distance" from your character. Use "!ivac" to disable. An item vacuum macro is already available for you in macros.ini. If you include an asterisk, all items will be vacuumed, including gold and potions.
The following macro/waymark command has been added to automatically fire projectile abilities when your cursor points toward a mob:
- "cma[distance],[angle difference]" — If there is at least one mob closer than "distance" from your character and whose angle from your character (in degrees) is within "angle difference" of your cursor (in degrees), the rest of the keys line will process. To put it more simply, "angle difference" is the difference in the angles between player->mob and player->cursor such that an "angle difference" of 0 would mean your cursor is on a direct line from player->mob. That is, if you were to fire a projectile, it would hit the mob perfectly. Because you don't need to aim perfectly, you should consider using an "angle difference" of around 25. Consider adjusting line 19 in config.txt if you are missing faraway targets. As you can probably guess, this command is meant to be used with projectile abilities. Example:
- keys=cma50,25|81|s100|dbg % firing Q projectile ability toward mob
The "tcl" command has been improved to move the cursor slightly if it does not land on the item label initially. As well, I have included a simple auto-loot macro in macros.ini.
Here is the updated macros.ini.
March 21, 2024
The Last Epoch Speeder has been updated to version 17.
To accommodate the changes to item pick-up (you must now be physically close to the item to retrieve it), the item vacuum command (ivac) will return all vacuumed items back to their original positions when it is disabled (i.e., when !ivac is used).
It is still possible to view all dropped items in the zone from anywhere in the zone, so I've added a new console command to help you locate any items you may have missed:
- -ping [entity type] [entity name] — Speeder will display the direction of "entity name" in the console with 0 being relative north, 90 being relative east, 180 being relative south, and 270 being relative west (i.e., up, right, down, left). Currently, "entity type" can be "i" for items. The time between pings can be adjusted on line 18 of config.txt. Example:
- -ping i Gladius
March 10, 2024
The Last Epoch Speeder has been updated to version 15.
You can now create waymark routes with Speeder, which allow complete automation of movement and combat. At each waymark, you can check for nearby mobs and attack them, check for loot, perform any of the same commands available for macros, and much more. There is too much information to include in a single post, so I encourage you to check out the new Waymarks section of the guide.
The following console commands have been added:
- -record — Speeder will begin recording waymarks. To add a new waymark, use the -cl command or press the key you assigned on line 5 of config.txt.
- -tw* [waymark file.ini] — The waymark file “waymark file.ini” will be read, and Speeder will begin moving you to the first waymark as soon as the game is the active window. Waymarks will not repeat upon reaching the final waymark. Please see the [Waymarks] section for more information. Example:
- -tw* Recorded Waymarks.ini
- -twrepeat* [waymark file.ini] — The waymark file “waymark file.ini” will be read, and Speeder will begin moving you to the first waymark as soon as the game is the active window. Waymarks WILL repeat upon reaching the final waymark. Please see the [Waymarks] section for more information. Example:
- -twrepeat* Recorded Waymarks.ini
- -twpause — Either -tw* or -twrepeat* will pause in the middle of operation, and Speeder will save the next waymark index for potential -twresume usage. This command is potentially more useful in a macro. Example:
- keys=cc % -twpause|dbg % pausing waymarks
- -twresume — If either -tw* or -twrepeat* was paused in the middle of operation, Speeder will resume from the next waymark.
The following macro/waymark commands have been added:
- “tcmc[max distance]” — Speeder will move the cursor on top of the mob closest to the current position of the cursor as long as it is closer than “max distance.” This command requires you to have used the -calibration console command.
- “tcmc*[max distance],[how far]” — Speeder will move the cursor toward the mob closest to the current position of the cursor as long as it is closer than “max distance.” The distance the cursor moves (relative to your character) is controlled by “how far.” 1 or 2 works fine. This command requires you to have used the -calibration console command.
- “tclc[max distance]” & “tclc*[max distance],[how far]” — Same as “tcmc/tcmc*” but targets loot.
The following lines have been added to config.txt:
- Line 16) How close your character should be to waymarks before Speeder assumes you have arrived. 0.5 works well, but you can go lower for more precision.
- Line 17) How far Speeder should move the cursor away from your character when Speeder is moving you from one waymark to another. 1.0 works well, but you can go lower for more precision.
March 8, 2024
The Last Epoch Speeder has been updated to version 14.
Speeder can now target the closest mob or loot object and/or direct the cursor toward them (i.e. aim toward them). This requires calibrating your cursor with the new -calibrate command. I know the explanation for the command is long, so if you are confused, I also made a video on how to do it. The important thing is the terrain should be as flat as possible during calibration, and make sure the cursor does not touch your character. Also, line 15 in config.txt should contain the file name of the file where Speeder will store calibration data. Anything like "calibration.txt" will work fine.
The following console command has been added:
- -calibrate [precision] [distance] [circles] — Calibrates Speeder so that targeting commands (“tcm,” “tcl,” etc.) can accurately aim your cursor at the intended entity. It works by moving your cursor around in a circle and measuring the difference between screen distance and game distance. “Precision” is how many degrees between each measurement. I recommend 5-10. “Distance” is how far away from the center of the window you want each measurement to be. I recommend 50-100, but this will vary based on your resolution. “Circles” is how many circles you would like Speeder to measure. I recommend using the number of circles needed to reach near the edge of the game window without going over. You absolutely do not want to measure beyond the game window, or the calibration will not work. For example, if I use -calibrate 5 50 8, Speeder will move my cursor in 5 degree increments around the center of the game window. At each increment, Speeder will move the cursor 50 pixels toward the edge of the game window 8 times (because I have set 8 circles) for a total of 400 distance. IT IS IMPERATIVE that you only use -calibrate in a flat area. Otherwise the angles and distances will not be measured correctly. IT IS IMPERATIVE that the cursor does not touch your character during calibration. This will result in your character’s coordinates being read instead of the ground behind your character.
- I recommend starting with -calibrate 5 50 8. If the cursor moves too far (i.e., outside the game window), try -calibrate 5 25 8. If the cursor does not move near the edge of the game window, try -calibrate 5 75 8. Basically, you only need to adjust “distance,” although you have the option of making the targeting extremely precise if you want (i.e., using a precision under 5).
- Use this command in a flat area in the game (i.e., where there are no hills, slopes, or height differences). Otherwise, the game-to-screen translation will be distorted, and targeting from certain angles will not work correctly.
- Calibration can take 2-5 minutes depending on the settings you’ve chosen. Do not touch the mouse!
- This setting requires that line 15 in config.txt points to a file where your calibration data can be stored. Once you have calibrated successfully, you never need to do it again unless you change your camera distance or resolution.
- Calibration will not start until Last Epoch is the active window.
The following lines has been added to config.txt:
- Line 14) The virtual key code of the key to rotate the camera & related settings. The syntax is as follows:
[key]|[sensitivity]|[invert X]|[invert Y]|[lock X]|[lock Y]
Only the “key” is actually required. For example, if you set this line to 113, holding down F2 will allow you to rotate the camera with the mouse. “Sensitivity” controls how quickly to move the camera; “1” is generally fine. “Invert X” rotates the camera in the opposite direction of its natural rotation along the X axis (left/right rotation). “Invert Y” does the same for the Y axis (up/down rotation). “Lock X” prevents rotation along the X axis. “Lock Y” does the same for the Y axis. Example:- 113|1|1|1|0|0
- Line 15) The file name for the file where Speeder will store your calibration data. The default calibration.txt is fine.
The following macro commands have been added:
- “tcm[max distance]” — Speeder will move the cursor on top of the closest mob as long as it is closer than “max distance.” This command requires you to have used the -calibration console command.
- “tcm*[max distance],[how far]” — Speeder will move the cursor toward the closest mob as long as it is closer than “max distance.” The distance the cursor moves is controlled by “how far.” 1 or 2 works fine. This command requires you to have used the -calibration console command.
- “tcl[max distance]” & “tcl*[max distance],[how far]” — Same as “tcm/tcm*” but targets loot.
- “get % [data]” — Sets global variables based on “data.” Possible “data” values:
- cursor — Retrieves the screen position of your cursor and sets the following global variables: CURSORX & CURSORY. Example:
- keys=get % cursor|dbg % my cursor is located at (VAR % CURSORX), (VAR % CURSORY)
- cursor — Retrieves the screen position of your cursor and sets the following global variables: CURSORX & CURSORY. Example:
- “pm[key]” — (Not working yet:) The key will be sent to the Last Epoch game window. This will activate the key even if the game is minimized. For example, pm73 would open your inventory if your inventory is bound to the “i” key.
March 6, 2024
The Last Epoch Speeder has been updated to version 13.
The following macro commands have been added:
- “ward[amount]” — If your ward has less than or equal to “amount” remaining, the rest of the keys line will process. The inverse is possible with “!ward.” Example:
- keys=ward200|dbg % my ward has under 200 remaining
- “caw” — If Last Epoch is the active window, the rest of the keys line will process. The inverse is possible with “!caw.” Among other things, this can be used to disable your macros when you ALT-TAB.
- “gd[distance]” — If the cursor is less than or equal to “distance” away from your character, the rest of the keys line will process. This differs from the “cd” command in that it measures game distance and not screen distance. Game distance can be easier to work with because it is not affected by zoom or resolution changes. Use the -mp console command to retrieve game distance.
The mob vacuum now teleports mobs to your cursor by default. I've noticed that it works quite well with abilities that rely on a target (or with abilities where the target alters your character's direction). Moving my cursor all over the place (and the mob with it), I was able to hit the mob 100% of the time regardless of where the mob really was on the server. One useful way to use it might be to enable it whenever you are using a targeted ability and then disable it otherwise. It works basically like an aimbot.
In accordance with the new "gd" command, the -mp console command will now display your cursor's game coordinates and distance.
You can append an asterisk to the "ivac" command (ivac*) if you would like to vacuum every item in the zone, including gold and potions. However, these items cannot be picked up unless you are physically close to them, so there isn't much point in doing this. Potions 'might' work, but I'm pretty sure they won't.
March 4, 2024
The Last Epoch Speeder has been updated to version 12.
All items in the zone can now be vacuumed on top of your character for easy looting.
The following line has been added to config.txt:
- Line 13) If 1, the item vacuum will be enabled. This will suck every item in the zone on top of your character for easy looting. If you would like to add a timer (i.e., if you do not pick up the item within a specific number of milliseconds, stop vacuuming) you may do so by appending the timer with the “|” character. For example:
1|5000
would add a timer of 5000 milliseconds. In general, I would recommend using the “ivac” macro command instead of this line as it will allow you greater control.
The following console command has been added:
- -allitems — Speeder will display data for all items in memory. Items without names are generally gold or potions.
The following macro command has been added:
- “ivac” — Will vacuum all items in the zone on top of your character. Use “!ivac” to disable. An item vacuum macro is already available for you in macros.ini.
Here is the item vacuum macro if you wish to use it:
- Press F7 to enable the item vacuum, which will suck all items in the zone on top of you.
Line 13 in config.txt can also be used to enable the item vacuum.
[variables]
ivacEnabled=false
vacEnabled=false
[118]
keys=eq % ivacEnabled,false|ivac|store % ivacEnabled,true|dbg % Item Vac Enabled|gt3
keys2=!ivac|store % ivacEnabled,false|dbg % Item Vac Disabled
keys3=nop
repeat=0
March 3, 2024
The Last Epoch Speeder has been updated to version 11.
An issue where Speeder was not reading and detecting dead mobs has been fixed.
An issue where autoloading macros could cause a crash has been fixed.
March 3, 2024
The Last Epoch Speeder has been updated to version 9.
The "cm" command can now detect whether you are targeting a boss (and will activate for bosses if you do not specify a specific type):
- “cm[type]” — If you are currently targeting a mob with the cursor, the rest of the keys line will process. The inverse is possible with “!cm.” “Type” is optional and allows you to check for special mobs, such as NPCs or bosses. NPCs have a type of 3, and bosses have a type of 2. Examples:
- keys=cm|ch1|81|dbg % pressing Q key if I am targeting any mob and it is off cooldown
- keys=cm2|87|dbg % pressing W key if I am targeting a boss
The -find console command can now be used to detect how many different types of minions you have summoned:
- -find [entity type] [entity name] — Speeder will display the number of entities matching “entity type” and “entity name.” Currently, “entity type” can be “m” for mob or “i” for minion. The global variable FOUND will be populated with the number of matching entities, which can be used in a macro if desired. Examples:
- keys=cc % -find m Scorched Crawler|!eq % FOUND,0|dbg % mob found!
- keys=cc % -find i Skeleton Warrior|eq % FOUND,2|dbg % I have 2 skeleton warriors summoned
The following command has been added:
- “hp*[amount]” — Same as “hp” command but checks for your actual HP. Example:
- keys=hp*200|dbg % I am at or below 200 health
Addresses have been corrected for player x,y,z location, HP, and loot detection.
March 1, 2024
The Last Epoch Speeder has been updated to version 7.
It is now possible to vacuum all nearby mobs on top of you for easy farming. This is achieved with the new "vac" macro command:
- “vac[distance]” — Will vacuum all mobs within “distance” on top of your character. I would recommend a distance of around 10. If you vacuum mobs from too far away, you won’t be able to damage them. A mob vacuum macro is already available for you in macros.ini.
Here is the example macro:
[variables]
vacEnabled=false
[118]
keys=eq % vacEnabled,false|vac10|store % vacEnabled,true|gt3
keys2=vac0|store % vacEnabled,false
keys3=nop
repeat=0
Simply press F7 to toggle it on/off. It works much better than I expected. Keep in mind that the mobs' real positions are still stored on the server, so you will have difficulties dodging attacks.
February 29, 2024
The Last Epoch Speeder has been updated to version 5.
The following line has been added to config.txt:
- Line 12) An attack speed multiplier. The LOWER the number, the faster your attacks will be. For example, a multiplier of 0.05 will eliminate animations completely. Note that the server still controls when your attacks actually register, but this does force the server to register the hits more quickly. Overall, I'd say the max speed increase is around 10-20%.
Fixed some issues with reading mob names.
I saw a problem with the HP address I will resolve soon.
February 29, 2024
The Last Epoch Speeder has been updated to version 4.
Speeder can now read and display the names of all nearby mobs.
The following lines have been added to config.txt:
- Line 10) The names of mobs you would like Speeder to ignore, separated with the “|” character. For example: Mob Name One|Mob Name Two|Mob Name Three|etc. Capitalization must be exact. This can be helpful to filter out NPCs from commands such as “cnm.”
- Line 11) Your minions’ names, separated with the “|” character. For example: Skeleton Warrior|Skeleton Archer|etc. Capitalization must be exact. Once you have added your minions’ names, you can use the -allminions console command and the “min” macro/waymark command to automatically summon more minions if needed.
The following console commands have been added:
- -find [entity type] [entity name] — Speeder will display the number of entities matching “entity type” and “entity name.” Currently, “entity type” can only be “m” for mob. The global variable FOUND will be populated with the number of matching entities, which can be used in a macro if desired. Example:
- keys=cc % -find m Scorched Crawler|!eq % FOUND,0|dbg % mob found!
- -allminions — Speeder will display data for all minions in memory. You must set minion names on line 11 of config.txt.
The following macro/waymark command has been added:
- “min[number of minions]” — If the current number of minions is greater than or equal to “number of minions,” the rest of the keys line will process. The inverse is possible with “!min.” Be sure to set your minions’ names on line 11 in config.txt. Example:
- keys=!min3|87|dbg % pressing W key because I have fewer than 3 minions
The following improvements have been made:
- The "ch" command will now return true if the ability does not have a cooldown.
- -allentities and -allmobs will now display entity names.
- "cnm" commands will work much better because only mobs with names will be checked.
February 28, 2024
The Last Epoch Speeder has been updated to version 3.
The following macro/waymark commands have been added:
- “ignore[*]” — The mob closest to your cursor will be ignored with commands such as “cnm.” If you include an asterisk, such as ignore*, the ignored list of mobs will be cleared.
- “cnm[number],[distance]” — If “number” of mobs are within “distance” of your character, the rest of the keys will process. This can be used to activate AoE abilities when you are surrounded by a specific number of enemies. Example:
- keys=cnm5,3|ch1|81|dbg % pressing Q key if there are at least 5 mobs within 3 distance and ability is off cooldown
- “cnm*[number],[distance]” — If “number” of mobs are within “distance” of your cursor’s location in the game world, the rest of the keys will process. Example:
- keys=cnm*1,0.5|ch2|87|dbg % pressing W key if mob is very close to the cursor and ability is off cooldown
As an added note, if you are having issues with the "cm" command, you might try something like cnm*1,0.5 to check if you are targeting something. It should work pretty well.
The following console commands have been added:
- -allmobs — Speeder will display data for all mobs in memory.
- -allentities — Speeder will display data for all entities in memory.
- -update — Speeder will check and optionally update itself.
You can now very easily update Speeder by typing in -update. You will, of course, need to update to version 3 before this command will work.
I have added some text to the console whenever you target a mob. It will say "Target type." For mobs that are not working with "cm," please send me the target type number. If no number appears, that is also useful to know.
Finally, I'm aware that NPCs (and minions) currently count as mobs, which is something I'm working on. NPCs can be dealt with with the new "ignore" command pretty easily. Minions are more problematic since they can die and revive.
February 27, 2024
Initial features:
- Movement speed hack
- Max zoom distance hack
- Macro/scripting features:
- Auto-attack mobs on mouseover
- Auto-potion if below specified HP %
- Check current HP/MP
- Check distance to target
- Check cooldown timers and auto-activate them when ready
- Auto-click loot
- Check for pixels
- Lots more to come
Last Epoch has no anticheat and, therefore, does not require a kernel driver, so it is fairly easy to set up. The Speeder is for the ONLINE version of Last Epoch. It may work for offline as well, but that is not my focus.
