New World Player Detection Improvements
Players should be detected much more effectively than before. It is now possible to disable the player data output by […]
New World cheats & hacks
Players should be detected much more effectively than before. It is now possible to disable the player data output by […]
I've added display text for nearby players. You will see their names and data related to whether they are in
An issue where "keys" would repeat erroneously has been corrected. This requires updating Speeder to version 141. You are currently
Addresses have been updated for the recent patch. No Speeder update is necessary. You are currently not logged in and
I've changed how Speeder determines player data to be stale, which should result in a better experience when aiming at
I have reorganized how/when player data is read in a manner that should improve the efficacy of player targeting. Before,
The "tcp" (target closest player) commands can now contain multiple criteria for determining your potential target: “tcp[distance],[angle difference],[is enemy]” —
Speeder will now automatically activate line 88 if it initially fails to find your HP. Line 88 has also been
Addresses have been updated for the recent patch. No Speeder update is necessary. You are currently not logged in and
The "tcp" (target closest player) command has been changed to target players who are not currently in your group or