The following console command has been added:
- -dump [entity] [data type] [filename] — Speeder will dump the data for the specified "entity" to "filename" and format it according to "data type." As of now, the only possible "entity" is "t" for your current target. Data type can be "4" for 4 bytes or "1" for 1 byte. Example:
- -dump t 4 dump.txt
If you are interested in having Speeder differentiate between enemy and friendly players, please consider using this command next time you are PvPing. Please target at least three enemy players and use -dump t 4 eplayer1.txt, -dump t 4 eplayer2.txt, -dump t 4 eplayer3.txt, etc. Then target at least three friendly players and use -dump t 4 fplayer1.txt, -dump t 4 fplayer2.txt, -dump t 4 fplayer3.txt, etc. Send all 6+ text files to me, and I will see if I can figure out how enemy/friendly players are marked in memory. Thanks!
This addition requires updating Speeder to version 35.