As requested, you can now have Speeder automatically hide the radar when the minimap is not enlarged (i.e., centered) in the game. To do this, set the "always on top" parameter to 2 instead of 1. I have updated the example in the guide with the new setting:
default|default|default|default|1|50|15|3618615|255|16711680|16777215|120000|*|1|1|1|0|1|2|0.08|200|*|*|*
Along with that, I've moved the "center" of the radar up 30 pixels to match the player marker on the in-game map. This should fix some entities appearing farther down than they should have been.
A new zoom hack has been added on line 28 in config.txt:
- Line 28) The max zoom hack. 2.0 will double your zoom distance, 3.0 will triple, and so on. Unlike the field of view hack (line 2), this does not cause terrain clipping. There is also a script command ("mz") you might find useful for toggling this hack on/off.
As mentioned in the description above, a new script command has been added:
- "mz[zoom distance]" — The camera's zoom distance will be set to "zoom distance," with 2.0 doubling the normal max zoom distance, 3.0 tripling, and so on. Example:
- [113]
keys=eq % mzToggle,0|store % mzToggle,1|mz3|dbg % zoom set to 3|gt3
keys2=store % mzToggle,0|mz1|dbg % zoom reset
keys3=nop
repeat=0
- [113]
These changes require Speeder version 35+.