Mob names are now discernable via -allmobs and the new -target command. Consequently, -allmobs now populates the global variable MOB[#]N with the name of each mob in memory. Among other things, this can be used to target or search for specific mobs.
The following new console command has been added:
- -target — If you are currently targeting something in game or have previously targeted something, the following global variables will be populated: TARGETX, TARGETY, TARGETZ, TARGETD (distance), TARGETA (angle), TARGETHP, TARGETN (name), and TARGETID (unique ID number). Appending “o” onto the end of the command, such as -target o, will display all this data in Speeder’s console window (or log.txt). See the “m*” macro/waymark command for example usage.
The following new macro/waymark command has been added:
- “m*[target ID]” — The cursor will be moved in the direction of “target ID.” IDs can be retrieved with the -target command. Example:
- [101]
keys=cc % -target
repeat=0
[100]
keys=m*(VAR % TARGETID)|s50
repeat=1
Press NUMPAD5 while targeting something. Hold down NUMPAD4 to move the cursor in the direction of that target.
- [101]
The distance in line 66 of config.txt will now have a greater effect on cursor movement (i.e., smaller numbers will move the cursor more than before).
I've done some work to find a stable path to player HP. As a result, auto-potion should work fine on the Korean and Global client.
These changes require updating Speeder to version 68.
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