Diablo IV New Target Command, Bug Fix, Potion Fix

It is now possible to lock your cursor to your current target. This can be achieved via two new commands, one a console command, and the other a macro/waymark command:

  • -target — Data related to your current target with be outputted to the Speeder console window. The following global variables will be populated: TARGETX, TARGETY, TARGETZ, TARGETD (distance from character to target), TARGETA (angle from character to target), TARGETT (type of target), and TARGETID (target’s unique ID). This can be used to create a lock-on macro so that you will never lose your target:
    • [113]
      keys=!eq % lockon,true|cc % -target|store % lockon,true
      keys2=lt(VAR % TARGETID)
      keys3=s100
      repeat=1
      interrupt=0
      endkeys=store % lockon,false
      While F2 is held down (and you are initially targeting something), the cursor will automatically follow your current target.
  • “lt[ID]” — Will lock the cursor to the mob/object with the ID “ID.” An entity’s ID can be retrieved with the -target console command:

An issue where using the goto command ("gt") in multiple macros at once could cause problems has been fixed.

New offsets have been added to determine the correct number of potions.

I have found the entity list for players and will be adding the ability to auto-target players soon.

These changes require updating Speeder to version 41.

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speeder Computer Programmer
I develop undetected cheats, hacks, and bots for online games such as Final Fantasy XIV, Throne and Liberty, Black Desert Online, Lost Ark, Path of Exile, New World, Elder Scrolls Online, Albion Online, PSO2: New Genesis, Diablo IV, Fortnite, and others.
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