Mob detection should be back to normal, including detection of mob types (normal, elite, boss, etc.), skeletons, and corpses.
Object detection has been improved, specifically with regard to the "type" of object. Most objects that you can actually click on are "1," whereas potions are "4."
The -dump command can now dump specific entity IDs:
- -dump [filename] [data type] [entity type] — If "entity type" is not supplied, the currently targeted entity will have its data dumped to "filename." "Data type" can be "f," "i," or "b." If "i," the data will be outputted as integers; if "f," the data will be outputted as float values; if "b" the data will be outputted as bytes. "Entity type" can be "m" (closest mob), "o" (closest object), or the exact ID of the entity you want to dump. This allows you to help me out in trying to distinguish entities from one another. Usage example:
- -dump dump.txt i
- Currently targeted entity will be dumped to dump.txt. Data will be outputted as integers.
- -dump dump.txt f o
- Closest object will be dumped to dump.txt. Data will be outputted as floats.
- -dump dump.txt i
These changes require updating Speeder to version 129.
The Diablo IV Speeder guide and download link can only be viewed by active members. If you are already logged in and are an active member, simply refresh the page. If you would like to become a member, the Diablo IV Speeder can be purchased here. If you have specific installation questions, please contact us. Thank you.