You can now use the "dt" command to check game distance as well as screen distance:
- "dt[*][distance]" — If the cursor's distance from the center of the active window is greater than "distance," the rest of the keys will not process. The inverse is possible with "!dt." If you include an asterisk, such as "dt*", the Speeder will check game distance (i.e., the distance the cursor is from your character). Without an asterisk, Speeder will check screen distance (i.e., the number of pixels from the center of the window). Usage example:
- keys=dt160|ch1|49|s300
The "1" key will only be pressed if hotbar slot 1 is active and you are currently targeting a nearby mob.
- keys=dt160|ch1|49|s300
This requires Speeder version 192.