New setting:
time before closing game if auto-roar fails=0
# If not 0, the time (in milliseconds) before the game is closed if auto-roar failures surpass "number of times to attempt roar before stopping."
New setting:
time before closing game if auto-roar fails=0
# If not 0, the time (in milliseconds) before the game is closed if auto-roar failures surpass "number of times to attempt roar before stopping."