New World Passthrough Option for Macros

I've been meaning to add this for a while since there are situations where you want to create a macro for a key and still want that key to activate as normal. This is now possible by adding pass=0 or pass=1 to your macros. If pass=1, the key used to activ...

You are currently not logged in and cannot view download links. If you already logged in, refresh the page.

Scroll to Top