Path of Exile 2 Status Effect Detection Added
It is now possible to detect status effects affecting both mobs and your character. The following script commands have been […]
It is now possible to detect status effects affecting both mobs and your character. The following script commands have been […]
I was making a macro today, and it occurred to me that while "wfa" (wait for animation) is active, Speeder
Speeder can now target the mob with the lowest HP within a specified radius: You can now check class resources
The following script command has been added: The "wfa" script command can now check whether you are targeting something and
The radar and ESP can now display the current and max HP of any mob in memory. This is done
The precision of the timer used for calculating entity speed has been improved. This reduces the "back-and-forth" motion of the
The commands for targeting mobs can now lock your cursor to a single target. This is done by setting "lock
The "tce" and "cne" script commands now have an additional parameter to specify entity type: Likewise, you can now specify
If using fish "type" as a criterion, Speeder will delay canceling the cast until the current fish type is known.
The radar/ESP can now contain custom and dynamic text. For example, you can have the radar/ESP display the current status,