Black Desert Online Check Nearby Player & Waymark Resume Delay

The following new macro/waymark command has been added:

  • “cnp[number],[distance]” — Exactly the same as “cnm” but checks for nearby players.

This should greatly expand what you can do when a nearby player is detected.

The following line in config.txt has been adjusted:

  • 45) If 1, Speeder will auto-resume -twrepeat if it was previously disabled due to a nearby player, disconnecting, or changing channels. If changing channels, you may need to include a sleep timer after the final key press to allow enough time for relogging (final key press to initiate channel change -> sleep timer). You can also include a sleep timer here, whereby Speeder will wait the specified number of milliseconds before resuming the waymark file. This is done with the “|” character, where the number after the “|” is the number of milliseconds you want Speeder to wait. Example: 1|60000. In this example, Speeder will wait one minute before resuming.

The following new console command has been added:

  • -allentities — Outputs all entities to Speeder’s console window (or log.txt). This command exists mainly to discern different entity types.

These additions require updating Speeder to version 153.

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speeder Computer Programmer
I develop undetected cheats, hacks, and bots for online games such as Final Fantasy XIV, Throne and Liberty, Black Desert Online, Lost Ark, Path of Exile, New World, Elder Scrolls Online, Albion Online, PSO2: New Genesis, Diablo IV, Fortnite, and others.
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