It is now possible to resize mobs, players, and objects, as well as differentiate them by size.
The following lines have been added to config.txt:
- 110) If not 0, all mobs will be resized by this amount. 0.5 will shrink mobs by 50%. 1.5 will increase their size by 50%. Once resized, they cannot be resized again until the -resize console command is used.
- 111) If not 0, all players (except you) will be resized by this amount. 0.5 will shrink players by 50%. 1.5 will increase their size by 50%. Once resized, they cannot be resized again until the -resize console command is used.
- 112) If not 0, all objects will be resized by this amount. 0.5 will shrink objects by 50%. 1.5 will increase their size by 50%. Once resized, they cannot be resized again until the -resize console command is used.
- 113) A list of mob models you would like resized, separated by the "|" character. For example:
model_name_one|model_name_two
The number on line 110 will be used to resize matching mobs.
The following console command has been added:
- -resize [mob size] [player size] [object size] — Resizes the specified entity types with 0.5 shrinking them by 50% and 1.5 enlarging them by 50%. If you only use -resize (i.e., you do not include any numbers or spaces), resizing will be disabled, and all entities will be returned to their original size. Example:
- -resize 1.5 2
- Mobs will be enlarged by 50%, and players will be enlarged by 100%.
The -allentities, -allmobs, and -allobjects console commands have been updated to include model sizes. The model size is the number that appears directly after the model name.
The following console commands have been added:
- "resize[mob size],[player size],[object size]" — Resizes mobs, players, and/or objects with the specified values. 0.5 shrinks the entities by 50%, and 1.5 enlarges the entities by 50%. If you use !resize, resizing will be disabled, and all entities will be returned to their original size. Example:
- keys=resize1.5,2,3|dbg % enlarging mobs by 50, players by 100, and objects by 200
- "resize*[target size]" — Your current target will be resized by "target size." Unlike other resizing commands, this command will always activate, regardless of whether resizing is disabled or enabled.
- "resize % [model]" — Entities with matching model names will be resized according to the values on lines 110-112 in config.txt. Each entity should be separated with a comma. Example:
- keys=resize % model_name_one,model_name_two,model_name_three
The "tcmm %" (target closest mob model) has been updated to include "size" as a parameter:
- "tcmm % [model name],[distance],[size]" — Speeder will target the closest mob with a model of "model name," within "distance" distance, and with a size of "size." Mob models and sizes can be discerned with -allmobs o. The size is the number that appears directly after the model name.
These changes require updating Speeder to version 195.