Black Desert Online New Resize Hack

It is now possible to resize mobs, players, and objects, as well as differentiate them by size.

The following lines have been added to config.txt:

  • 110) If not 0, all mobs will be resized by this amount. 0.5 will shrink mobs by 50%. 1.5 will increase their size by 50%. Once resized, they cannot be resized again until the -resize console command is used.
  • 111) If not 0, all players (except you) will be resized by this amount. 0.5 will shrink players by 50%. 1.5 will increase their size by 50%. Once resized, they cannot be resized again until the -resize console command is used.
  • 112) If not 0, all objects will be resized by this amount. 0.5 will shrink objects by 50%. 1.5 will increase their size by 50%. Once resized, they cannot be resized again until the -resize console command is used.
  • 113) A list of mob models you would like resized, separated by the "|" character. For example:
    model_name_one|model_name_two
    The number on line 110 will be used to resize matching mobs.

The following console command has been added:

  • -resize [mob size] [player size] [object size] — Resizes the specified entity types with 0.5 shrinking them by 50% and 1.5 enlarging them by 50%. If you only use -resize (i.e., you do not include any numbers or spaces), resizing will be disabled, and all entities will be returned to their original size. Example:
    • -resize 1.5 2
    • Mobs will be enlarged by 50%, and players will be enlarged by 100%.

The -allentities, -allmobs, and -allobjects console commands have been updated to include model sizes. The model size is the number that appears directly after the model name.

The following console commands have been added:

  • "resize[mob size],[player size],[object size]" — Resizes mobs, players, and/or objects with the specified values. 0.5 shrinks the entities by 50%, and 1.5 enlarges the entities by 50%. If you use !resize, resizing will be disabled, and all entities will be returned to their original size. Example:
    • keys=resize1.5,2,3|dbg % enlarging mobs by 50, players by 100, and objects by 200
  • "resize*[target size]" — Your current target will be resized by "target size." Unlike other resizing commands, this command will always activate, regardless of whether resizing is disabled or enabled.
  • "resize % [model]" — Entities with matching model names will be resized according to the values on lines 110-112 in config.txt. Each entity should be separated with a comma. Example:
    • keys=resize % model_name_one,model_name_two,model_name_three

The "tcmm %" (target closest mob model) has been updated to include "size" as a parameter:

  • "tcmm % [model name],[distance],[size]" — Speeder will target the closest mob with a model of "model name," within "distance" distance, and with a size of "size." Mob models and sizes can be discerned with -allmobs o. The size is the number that appears directly after the model name.

These changes require updating Speeder to version 195.

author avatar
speeder Computer Programmer
I develop undetected cheats, hacks, and bots for online games such as Final Fantasy XIV, Throne and Liberty, Black Desert Online, Lost Ark, Path of Exile, New World, Elder Scrolls Online, Albion Online, PSO2: New Genesis, Diablo IV, Fortnite, and others.
Scroll to Top