I've moved the code for the attack speed hack into its own thread, so it will be more efficient than before. I've also recoded how the "ani" and "ani %" commands work so that they will read the data from this new thread rather than having to read the game's data every time they are called.
Macro (or "m") format for the -recordani command has been greatly improved and now utilizes the "ani % [animation name]" command instead of "ani[animation ID]. Because some abilities have the same animation IDs, this circumvents the issue where "ani" could undesirably increase the speed of more than one ability. On top of this, the generated macro will include a new keys=!ia|gt[end] line at the top to ensure the macro never activates unless you are actually attacking. Finally, because "ani %" uses the actual name of the animation, it is much easier to see which abilities you are hacking.
These changes require updating Speeder to version 189.