It is now possible to detect status effects that do not appear on the HUD, such as some forms of stun, frozen, fear, etc. These status effects will appear in the exact same manner as all other status effects and can be discerned with the "-status" command or just by looking at Speeder's log. A "normal" status has an ID of 1310752, so to check whether you are afflicted by some sort of movement debuff, you can do
keys=!sta1310752|dbg % bad things might be happening
The following new macro/waymark command has been added:
- “cnp[number],[distance]” & “cnp*[number],[distance]” — Exactly the same as all the “cnm” (check nearby mob) commands but checks players instead of mobs.
Updating Speeder to version 112 is necessary for these changes.
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