I've added a lot of new stuff, so I will probably forget to mention something, but everything has been added to the guide.
It is now possible to have dynamic variables in your macros/waymarks. These can be instantiated in a [variables] section somewhere in your macro/waymark file, or they can be instantiated with the new “store % [variable],[value]” command. These variables can be utilized as commands with the new “var % [variable]” command. You can also check for equality with the new “eq % [variable],[value]” command.
Additional sections have been added to macros:
[virtual key code|weapon ID]
keys=
(optional:)keys2=
(optional:)keys3=
repeat=0 or 1 or 2
interrupt=0 or 1
(optional:)endkeys=
As you can see, you can now have multiple "keys" sections for macros. Repeat=0 means the macro will not repeat. Repeat=1 means it will. Repeat=2 means the macro can be toggled on/off. Interrupt=1 means the macro can be interrupted in the middle of a keys section (rather than waiting until the end). Endkeys are commands you want to fire when the macro has ended.
The "ccm" command has been added to check for nearby mobs.
The "lt+" and "lt-" commands have been added to lock on (and unlock from) targets.
Updating Speeder to version 72 is necessary for these additions.
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