Damage Hack Correction (and hacks involving party members) has been fixed.
Using both "!" and "*" in your retainer names will now work correctly.
The address for packets will now be found via an array of byte search when using the Battle Log. Unless something major changes, this should work indefinitely, even after game updates. You will notice a slight spike in memory/CPU when you first open the Battle Log.
This requires updating Speeder to the newest version.