This is a program I've been wanting to release for a long time. It's basically a Cheat-Engine-Lite memory scanner that will work on pretty much any game regardless of its anticheat status. It's made to be as covert as possible but actually excels at certain tasks, even with obfuscation, when compared to Cheat Engine. The pointer scanner in particular is something I've worked on over the years and is faster than anything else I've tried.
Along with the usual read/write/scanning functions, you can create scripts to automate the reading and writing of memory, as well as press keys, move the mouse, etc. This opens up the opportunity for anyone to create a script for any game and share or sell it on the Marketplace. I will be uploading some free scripts for the less popular Speeder games soon.
Here is the list of features:
- Memory scanning for all the usual data types: UCHAR, USHORT, UINT, UINT64, UTF-8 strings, UTF-16 strings, array of byte.
- Memory scanning by unknown value, changed value, unchanged value, decreased value, increased value.
- Pointer scanning with numerous options, such as min/max base pointer address, max number of offsets, max offset value, max number of different routes per pointer, min/max offset value per offset, and more.
- Pointer re-scanning by address or value (i.e., once you have scanned for pointers, you can rescan them for a specific value).
- Save addresses or pointers with offsets and export them to a file.
- View the memory around a specific address (similar to Cheat Engine's memory viewer) with data organized into whatever data type you wish.
- Write to memory a single time or freeze an address at a specific value.
- Write to read-only memory without changing the page protection.
- Create scripts that automatically read from and write to the game's memory, perform key presses, mouse movements, and much more.
- Scripts can be sold on Speeder's Marketplace if you find a nice hack and would like to make some extra money.