The safeguard I had in place to prevent anti-knockback from getting stuck was not working. It has been fixed and will always unfreeze your position if five seconds have elapsed or the knockback has ended.
I have added two new features to anti-knockback:
1) Speeder will lock your character's direction on your current target during anti-knockback.
2) You can now move during the knockback as if you had popped a knockback cancel.
You can now filter out player abilities/spells from the Battle Log.
You can now set triggers that only activate when Encounter Time is less than or greater than a specific time.
This requires updating Speeder to the newest version.