Diablo IV Check Nearby Mobs Improvement, Targeting Improvements, New Variables
Two new commands in the "cnm" (check nearby mobs) family have been added: “cnm*[number],[distance]” — If “number” of mobs are […]
Posts related to the Diablo IV cheat, hack, & botting tool, Diablo Speeder
Two new commands in the "cnm" (check nearby mobs) family have been added: “cnm*[number],[distance]” — If “number” of mobs are […]
The "tcm" (target closest mob) has been fixed and will do a better job of targeting, especially at close range.
It is now possible to insert dynamic values into any keys string in any location using the new (VAR %
It is now possible to check for the number of nearby mobs using the new "cnm" command: “cnm[number],[distance]” — If
The following command can be used in macros/waymarks: "cp" — If you are not targeting a player, the rest of
I believe I have found stable offsets for current potion quantity, so Speeder will no longer attempt to use potions
Logic for finding correct MP address has been improved. It is now possible to write your driver name on line
It is now possible to have Speeder rescan for addresses. This will allow Speeder to work even after the game
Repeating macros will now persist after zoning (you will no longer need to press the key again). You will now
“kd[key]” — If “key” is currently pressed, the rest of the keys section will process. The inverse is possible with