The Dune: Awakening Speeder has been updated to version 13.
The ESP & radar will now correctly distinguish between mobs and real players. You can change the color for real players by appending it right after the color for corpses within the settings for the ESP & radar.
Along with this, the ESP can now display player names if the %name% wildcard is used on line 44 of config.txt.
The "patt" script command for reacting to enemy attacks can now distinguish between mob attacks and real players. To react only to real players, simply append an asterisk to the command, such as "patt*."
The following script command has been added:
- "att[attack ID],[timer]" — If you are currently performing an attack whose ID matches "attack ID" and whose timer is less than "timer," the rest of the keys line will process. The inverse is possible with "!att." Specifically, "timer" refers to the amount of time elapsed since the attack was initiated, with 0.5 being 0.5 seconds, 1 being 1 second, and so on. You can discern attack IDs with the -displayaid console command. Example:
- keys=att20,0.25|dbg % basic knife attack has been used
Per request, you can now add a distance multiplier to line 51 of config.txt if you would like to "shrink" the number Speeder uses when displaying distance to entities:
- Line 51) A distance multiplier for the ESP. If a distance for an entity is normally displayed as 10000, and you input 0.1 onto this line, the ESP will display the distance as 1000 instead.