Line 9 in config.txt can be used to control Speeder's radar. Radar settings follow a predefined order and should be separated with the "|" character. Color values can be calculated here. The order of the settings is:
- X position on the screen.
- Y position on the screen.
- Width of the radar.
- Height of the radar.
- ID of the radar (can be any number).
- Total number of entities to display.
- Font size.
- Background color.
- Center indicator color.
- Enemy player color.
- Allied player color (make this the same as the background if you want them to be invisible).
- [Reserved.]
- Text for the center indicator.
- [Reserved.]
- Show players. 1 to enable. 0 to disable.
- [Reserved.]
- Transparency. 1 to enable. 0 to disable.
- Topmost window. 1 to enable. 0 to disable.
- Distance multiplier. Speeder takes the actual game distance between your character and other entities and multiplies it by this number. As such, a lower number will cause entities to appear closer together, and you will be able to see more on the radar. Vice versa for higher numbers. 0.05 seems to work well.
- Refresh rate in milliseconds.
- Font (optional). This can be the name of any font installed on your system.
- Example:
0|0|1920|1080|1|100|30|0|255|16646144|65280|0|*|1|1|1|0|0|0.05|50|Arial
I recommend changing color values slightly, as well as any other numbers, for your own safety.
Line 18 can be used to change how entities are represented on the radar. The default is with the asterisk (*) character.